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about

ME

 

Dustin is the name.

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I have a decade of experience and in-depth knowledge of Modeling, look development and art direction.

While I specialize in sculpting Highly detailed characters for cinematics and games, I SHINE WHEN working closely with directors to help develop the visual direction of the project and bridge the gap between concept and 3d. 

My experience as a lead and supervisor have also given me the ability to guide large teams to deliver the best possible product  and experience for everyone.

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My goal is to work with creatively driven people and studios that push me and my artistic abilities to the next level. 

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I also love David bowie, CLASSIC RPG's and my dog, eevee.

SOFTWARE

zbrush

maya

blender

substance designer

substance painter

marvelous designer

unreal engine

SKILLS

- HARD SURFACE & ORGANIC MODELING AND sculpting

-realistic & stylized CHARACTER AND CREATURE creation

-highly OPTIMIZED TOPOLOGY FOR ANIMATION & RIGGING

-RAPID VISUAL DEVELOPMENT and ART DIRECTION

-PBR TEXTURE & MATERIAL CREATION

- Character CONCEPT SCULPTING and DESIGN


- CLOTH DEVELOPMENT

- BLENDSHAPE AND FACIAL ANIMATION DEVELOPMENT

- Team Management and guidance


 

HIGHLIGHTS

- Lead and Supervisor experience in modeling, texturing, Integration and look-development​.

-EXTENSIVE experience in working with CREATIVE DIRECTORS and Concept to drive and maintain visual quality in 3D.

- High-resolution character and creature sculpting. Clean topology creation, UV's and textures FOR GAMES AND cinematics.

- EXPERIENCE in DEVELOPING hero character and ASSET pipelines.

- Exceptional problem solving skills and quick to adapt new technologies and workflows.

- Developed style and art guidelines for large scale teams across
multiple studios to ensure quality and consistency.

- In-depth knowledge of body and facial anatomy.


- Experience in mentoring, giving concise feedback and collaborating in a fast-paced environment.

-Vast knowledge of studio pipeline and workflow for games and cinematics.



 

DOWNLOAD RESUME

EXPERIENCE

SKYDANCE INTERACTIVE
OCT 2023 - PRESENT
  • Lead Character Artist
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The Mill
OCT 2018 - NOV 2023
  • MODELING SUPERVISOR / Lead Character Artist​
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Rocket Studios
FEB 2018 - OCT 2018
  • 3D Supervisor
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Zoic Studios
NOV 2017 - FEB 2018
  • Asset Generalist
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Mirada Studios
SEPT 2017 - NOV 2017
  • Asset Generalist
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Saatchi & Saatchi
FEB 2016 - SEPT 2017
  • Asset Generalist
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Various Studios
  2011 - FEB 2016
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  • Please contact for more information.
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CONTACT ME

Abstract Desert

Lets make some art!

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